Reaction Diffusion

Tinkering around with the amazing T3D 3D textures in Touchdesigner. Followed a couple of tutorials on how to implement reaction diffusion in 3D. using a spinning seed object to source the reaction.

Loved experimenting with the 3D textures, takes all the 2D image manipulation and applies it to a volume which can then be skinned and rendered as a 3D object.

All calculated in realtime at ~30-60fps.

I also experimented with running it through my contour algorithm to get a plottable line art version.