SFS Launch

Launch Rockets

A fun little project, retro 8bit inspired, animated intro to Solarflare’s Launch (Labs) page. Created in Cables.gl ( I seem to alternate between projects in TouchDesigner and Cables)

Cables doesn’t seem to have a concept of persistent particles, so I found a node that someone had created to store their positions between frames so that a force could be added, creating the exhaust pixels.

Launch Fragmentation

The first little animation for our Launch page. Developed in Cables using a nice technique for fracturing a text mesh in Blender. Saving the sliced up mesh as a .glb file then translating all the fragment objects proportional to the distance from the mouse. Added some tumble, post-processing, a rolling landscape mesh based on a noise displacement.