Here are the latest few pictures in this project. Trying to teach myself Blender and work on some nice CGI pix at the same time. This was made from a single cylinder, a displacement modifier, and a few simple deform bend modifiers, then it was textured with the same stretched image as the displace with lots of emissive light, and finally a post glow effect.
Part of my learning Blender series. Rendered with the help of Sheepit renderfarm.


